Smart Story Archive for WhatsApp Status: A Design Thinking-Based Model for Private Status Retrieval


  • Nadya Lathifah Riady * Mail Universitas Islam Negri Syarif Hidayatullah Jakarta, Jakarta, Indonesia
  • Wahyu Kusuma Putra Universitas Islam Negri Syarif Hidayatullah Jakarta, Jakarta, Indonesia
  • Rizky Kwarta Ardhana Universitas Islam Negri Syarif Hidayatullah Jakarta, Jakarta, Indonesia
  • (*) Corresponding Author
Keywords: WhatsApp Status; Smart Story Archive; Design Thinking; UI/UX; Information Retrieval; Mobile Application Design

Abstract

WhatsApp Status supports quick sharing of daily moments, yet its 24-hour visibility creates a gap between temporary public sharing and private long-term retrieval. Existing story features mainly emphasize posting and viewing, while private retrieval by date, person, location, keyword, media type, favorite mark, and download access remains limited in WhatsApp Status. This study proposes Smart Story Archive as a user-centered design concept for private Status retrieval. The method used Design Thinking with survey-based needs analysis involving 100 experienced WhatsApp users, selected because they actively used WhatsApp Status and could evaluate archive-related pain points. This study contributes a theoretical and empirical framework for ephemeral data retrieval in private messaging environments by introducing a conceptual model that reconciles user desires for both ephemerality and long-term memory accessibility. The data were analyzed using descriptive statistics and translated into feature requirements and a high-fidelity prototype in Google Stitch. The key findings show three dominant needs: users want to recover meaningful Status memories, retrieve content through incomplete memory cues, and maintain privacy control over archived metadata. The proposed design addresses these needs through multi-cue search, optional private archiving, metadata control, and deletion access. This study contributes a WhatsApp-specific archive model that balances memory retrieval, privacy, and interface simplicity for future usability testing.

Downloads

Download data is not yet available.

References

Meta, "About WhatsApp Status Updates," WhatsApp Help Center. Accessed: Jun. 29, 2026. [Online]. Available: https://faq.whatsapp.com/1140273719638485

M. Hassenzahl and N. Tractinsky, "User experience - a research agenda," Behaviour & Information Technology, vol. 25, no. 2, pp. 91-97, 2006, doi: 10.1080/01449290500330331. https://www.tandfonline.com/doi/abs/10.1080/01449290500330331

K. Vredenburg, J.-Y. Mao, P. W. Smith, and T. Carey, "A survey of user-centered design practice," in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '02), 2002, pp. 471-478, doi: 10.1145/503376.503460. https://dl.acm.org/doi/10.1145/503376.503460

J. B. Bayer, N. B. Ellison, S. Y. Schoenebeck, and E. B. Falk, "Sharing the small moments: Ephemeral social interaction on Snapchat," Information, Communication & Society, vol. 19, no. 7, pp. 956-977, 2016, doi: 10.1080/1369118X.2015.1084349. https://doi.org/10.1080/1369118X.2015.1084349

D. Menon, "Updating Stories on social media and its relationships to contextual age and narcissism: A tale of three platforms - WhatsApp, Instagram and Facebook," Heliyon, vol. 8, no. 5, e09412, 2022, doi: 10.1016/j.heliyon.2022.e09412. https://doi.org/10.1016/j.heliyon.2022.e09412

D. Menon, "Uses and gratifications of photo sharing on Instagram," International Journal of Human-Computer Studies, vol. 168, 102917, 2022, doi: 10.1016/j.ijhcs.2022.102917. https://doi.org/10.1016/j.ijhcs.2022.102917

O. Bergman, R. Beyth-Marom, and R. Nachmias, "The user-subjective approach to personal information management systems," Journal of the American Society for Information Science and Technology, vol. 54, no. 9, pp. 872-878, 2003, doi: 10.1002/asi.10289. https://doi.org/10.1002/asi.10289

J. Teevan, C. Alvarado, M. S. Ackerman, and D. R. Karger, "The perfect search engine is not enough: A study of orienteering behavior in directed search," in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '04), 2004, pp. 415-422, doi: 10.1145/985692.985745. https://dl.acm.org/doi/10.1145/985692.985745

R. Razzouk and V. Shute, "What is design thinking and why is it important?," Review of Educational Research, vol. 82, no. 3, pp. 330-348, 2012, doi: 10.3102/0034654312457429. https://journals.sagepub.com/doi/10.3102/0034654312457429

J. Liedtka, "Perspective: Linking design thinking with innovation outcomes through cognitive bias reduction," Journal of Product Innovation Management, vol. 32, no. 6, pp. 925-938, 2015, doi: 10.1111/jpim.12163. https://doi.org/10.1111/jpim.12163

J. Pruitt and J. Grudin, "Personas: Practice and theory," in Proceedings of the 2003 Conference on Designing for User Experiences (DUX '03), 2003, pp. 1-15, doi: 10.1145/997078.997089. https://dl.acm.org/doi/10.1145/997078.997089

T. Miaskiewicz and K. A. Kozar, "Personas and user-centered design: How can personas benefit product design processes?," Design Studies, vol. 32, no. 5, pp. 417-430, 2011, doi: 10.1016/j.destud.2011.03.003. https://doi.org/10.1016/j.destud.2011.03.003

M. Buchenau and J. F. Suri, "Experience prototyping," in Proceedings of the 3rd Conference on Designing Interactive Systems (DIS '00), 2000, pp. 424-433, doi: 10.1145/347642.347802. https://dl.acm.org/doi/10.1145/347642.347802

J. Rudd, K. Stern, and S. Isensee, "Low vs. high-fidelity prototyping debate," Interactions, vol. 3, no. 1, pp. 76-85, 1996, doi: 10.1145/223500.223514. https://dl.acm.org/doi/10.1145/223500.223514

A. Bangor, P. T. Kortum, and J. T. Miller, "An empirical evaluation of the System Usability Scale," International Journal of Human-Computer Interaction, vol. 24, no. 6, pp. 574-594, 2008, doi: 10.1080/10447310802205776. https://doi.org/10.1080/10447310802205776

J. R. Lewis, "The System Usability Scale: Past, Present, and Future," International Journal of Human-Computer Interaction, vol. 34, no. 7, pp. 577-590, 2018, doi: 10.1080/10447318.2018.1455307. https://doi.org/10.1080/10447318.2018.1455307

K. Reinecke and A. Bernstein, "Improving performance, perceived usability, and aesthetics with culturally adaptive user interfaces," ACM Transactions on Computer-Human Interaction, vol. 18, no. 2, article 8, 2011, doi: 10.1145/1970378.1970382. https://doi.org/10.1145/1970378.1970382

M. Moshagen and M. T. Thielsch, "Facets of visual aesthetics," International Journal of Human-Computer Studies, vol. 68, no. 10, pp. 689-709, 2010, doi: 10.1016/j.ijhcs.2010.05.006. https://doi.org/10.1016/j.ijhcs.2010.05.006

Google Labs, "Stitch: AI-powered UI design and front-end prototype tool." Accessed: Jun. 29, 2026. [Online]. Available: https://stitch.withgoogle.com/

A. Acquisti, C. Taylor, and L. Wagman, "The economics of privacy," Journal of Economic Literature, vol. 54, no. 2, pp. 442-492, 2016, doi: 10.1257/jel.54.2.442. https://doi.org/10.1257/jel.54.2.442

H. J. Smith, T. Dinev, and H. Xu, "Information privacy research: An interdisciplinary review," MIS Quarterly, vol. 35, no. 4, pp. 989-1015, 2011, doi: 10.2307/41409970. https://doi.org/10.2307/41409970

C. S. Lee and L. Ma, "News sharing in social media: The effect of gratifications and prior experience," Computers in Human Behavior, vol. 28, no. 2, pp. 331-339, 2012, doi: 10.1016/j.chb.2011.10.002. https://doi.org/10.1016/j.chb.2011.10.002

F. D. Davis, "Perceived usefulness, perceived ease of use, and user acceptance of information technology," MIS Quarterly, vol. 13, no. 3, pp. 319-340, 1989, doi: 10.2307/249008. https://doi.org/10.2307/249008

V. Venkatesh, M. G. Morris, G. B. Davis, and F. D. Davis, "User acceptance of information technology: Toward a unified view," MIS Quarterly, vol. 27, no. 3, pp. 425-478, 2003, doi: 10.2307/30036540. https://doi.org/10.2307/30036540

I. Ajzen, "The theory of planned behavior," Organizational Behavior and Human Decision Processes, vol. 50, no. 2, pp. 179-211, 1991, doi: 10.1016/0749-5978(91)90020-T. https://doi.org/10.1016/0749-5978(91)90020-T


Bila bermanfaat silahkan share artikel ini

Berikan Komentar Anda terhadap artikel Smart Story Archive for WhatsApp Status: A Design Thinking-Based Model for Private Status Retrieval

Dimensions Badge
Article History
Submitted: 2026-06-30
Published: 2026-07-22
Abstract View: 29 times
PDF Download: 25 times
How to Cite
Riady, N., Putra, W., & Ardhana, R. (2026). Smart Story Archive for WhatsApp Status: A Design Thinking-Based Model for Private Status Retrieval. Journal of Information System Research (JOSH), 7(4), 1212-1224. https://doi.org/10.47065/josh.v7i4.10532
Issue
Section
Articles