Implementation of Toxicity, Social Network, and Sentiment Classification: Alffy Rev Live in World E-sport Championship 2022
Abstract
This academic study investigates sentiment, toxicity, and social network dynamics within esports, focusing on the Esport World Championship 2022 featuring Alffy Rev's music performance. The research problem centers on discerning sentiment perceptions among esports enthusiasts and music fans while evaluating toxicity levels in online interactions during the event. Following the CRISP-DM methodology, the study systematically employs sentiment classification using Rapidminer, SVM with SMOTE for toxicity analysis, and Social Network Analysis (SNA). The findings reveal significant insights, including a sentiment classification accuracy of 98.73% using SVM with SMOTE, toxicity metrics such as Toxicity (0.04690) and Severe Toxicity (0.01203), alongside crucial SNA metrics like Diameter (2) and Density (0.001009). Additionally, frequently used words in the dataset include "keren" (94 occurrences), "Indonesia" (88 occurrences), "karya" (84 occurrences), and "Alffy" (59 occurrences). These findings offer valuable contributions to the esports community, informing community management strategies, event organization, and online engagement approaches. As a recommendation, deploying these analytical approaches could enhance community engagement and mitigate toxic interactions
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